View Full Version : i just got 3dsmax and i have no clue how to start any help please
03-21-2006, 08:57 PM
hey i just got 3dsmax and i dont know how to use it. i want to make planes and i want to get started pleas e help
03-21-2006, 09:27 PM
03-22-2006, 12:33 AM
hey how do i put the blue prints in the 3dsmax
03-22-2006, 01:02 AM
It should be like in gmax. Simply make a plane with the height of 1. Open up the Material Editor (Press M). Under Map, select the slot "diffuse map", select bitmap or jepg blueprint, click on "Apply" and "Show map in Viewport". That's all...
03-22-2006, 10:01 AM
The 3DStudio 8 tutorial manual (available on Autodesk's site as a PDF) STARTS by(Page 38) showing you how to model an airplane!
Couple the tutorial with the instructions on using a blueprint image (see Nemo's great links) and you have a full set of directions on going about all of this.
Very nice, I'm working on it as well.
03-22-2006, 12:30 PM
Can you please post the link to the pdf file. I don't find it on their website :)
03-22-2006, 12:34 PM
this one ?
03-22-2006, 04:42 PM
That P-38 tutorial is not even close to the steps I go through when making a plane. In fact I would be better of now if I never saw that tutorial...
03-22-2006, 07:48 PM
Your point being?
The blueprint technique is great. Is this what you do?
However the original poster doesn't know 3DStudio.
Learning to model a plane as a starting point, is far better than trying to deal with a house.
It is more applicable, even though not strickly usable for G3.
03-22-2006, 08:12 PM
hey guys i gust dont get how to do it thanks for all your help and the greate links nemo but i dont no how to do much if one of u guys have msn mesennger or yahooo messenger let me know and i will ask u some questions if u want to private message thats fine thanks for your help so far
casey, your not the only one thats confused. I dont even know how to draw a line. i only got 3dsmax so i could exprt my planes from rihno into 3dsmax, and then into kemax, but i dont know how to do that.
03-22-2006, 09:31 PM
Well not to sound disingenuous, but you are not going to learn 3DStudio via IM or via E-mails.
The manual you downloaded and the materials included with 3DStudio are the best place to start.
Build a model or two and learn to render it, etc. then try your hand at an airplane.
Nemo posted a link for a great tutorial which shows you how to build a plane from plans in 3Dstudio once you are past the first stages.
The problem is that before you attempt this you need at the very least, a rudimentary knowledge of how 3DStudio works... and it's not easy.
03-22-2006, 11:43 PM
opjose is correct, I dont think you can learn 3DStudio via IM or via E-mails. I suggest picking up a good book or two. You can learn much more quickly by following along with video tutorials like the one found HERE (http://movielibrary.lynda.com/html/modPage.asp?ID=112). I have gone through all the Lynda Max tutorials and learned a ton of stuff. Also dont forget that once you can model a plane then you have to learn how to texture map the model (not an easy thing to do) and you'll also have to be proficient at TGA editing (photoshop). :)
03-23-2006, 12:26 AM
thanks for your help guys if any more just send it to me thanks
03-23-2006, 12:34 AM
great videos thanks
03-24-2006, 12:50 PM
can u guys show me how to put the blue prints in to 3dsmax i have not been able to figur it out. thanks for all `the help so far
maybe some links or some thing that will show me how
03-24-2006, 01:06 PM
this should get you started ...
05-01-2006, 05:23 AM
If you can afford 3500 for software, then buying a book or two should not put too much more of a hole in your wallet.
It has taken me years to learn 3DSmax, any my whole modeling style changed about a year and a half ago when I started using AutoCAD at work. It took me about 6 months to even model anything remotely decent looking, and then, because I was modeling for use in a game, I had to learn how to keep the polygon count somewhat reasonable.
Do not "aquire" Max, and expect to be able to model a plane in a day. It is a difficult and lengthy task and takes lots of time. Can you teach it yourself? Yes, absolutly, it is not an impossible task. But if you ask for help, be a little more receptive to answers, and try and put forth a little effor yourself. Max does come with a help file that explains much of what you have asked.
Your 3 view drawing should be seperated into 3 images, one for the top, one for the side, one for the front. Make sure you do not change the scale.
Select the top viewport and press "Alt+B". Under the Background files heading, press "files" and browse for your top file. Open it. Under the aspect ratio, select match bitmap, and also make sure "Display Background" and "Lock Zoom/Pan" are locked. Press "OK" when done and the image should appear in the background of the view. Repeat process for other 2 views.
I personally try and use that only as a last effort. As the original 3views tend to not be all that acurate.
05-01-2006, 04:24 PM
08-08-2006, 11:52 PM
so did anybody make any progres :confused:
08-09-2006, 06:48 PM
guys i just had a trial so no i did not ever figure it out and yes u guys are good
09-19-2007, 02:33 PM
This thread rules! - Just wanted to say that so its up towards the top again! lol
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