View Full Version : Post Your Renders!
FlyGuy
04-15-2006, 06:05 PM
I noticed that most other game sites that allow users to create custom models have a "Post Your Renders!" thread. So I figured G3 deserved one as well :)
These should be suitable as desktop wallpaper images.
Heres the first render...
opjose
04-15-2006, 08:03 PM
Beautiful.
Almost brings a tear to ones eye....
:D
rick, how did you get that picture to be like that?
oh ya, nice photo.
FlyGuy
04-19-2006, 11:35 AM
Thanks Jose ;)
What do you mean Harv?
Heres a render of 2 different Extras
i mean, you have your planes as if it were at a photo booth or something, for example you have your extra in a spot with a bachround saying knifeecdge on it.(sorry if its confusing you)(wats a render)?
FlyGuy
04-20-2006, 03:06 AM
Computer graphic renderings of a 3D model.
Its just a little stage I made to "render" my planes on.
FlyGuy
04-21-2006, 08:01 PM
Heres all of my planes for G3 so far. Most of them have been released. Many hours of work went into these (too many) :eek:
inky00
04-22-2006, 06:30 AM
Have you released the lawnmower as i would love to try flying it ,it looks great
FlyGuy
04-23-2006, 12:03 PM
Have you released the lawnmower as i would love to try flying it ,it looks great
Sorry but one of the owners of the company that makes the real "Sky Cutter" threatened to take legal action against me -so no mower to the public from me :( :mad:
inky00
04-23-2006, 04:40 PM
What about the B-52 then?that looks great also.
FlyGuy
04-23-2006, 06:06 PM
The B-52 is still not entirely finished, I do have a flying version that I use in G3 but it has not been properly texture mapped yet.
Pic has the canopys fixed and added the 2 new Katanas
RCHeliAce
04-28-2006, 08:50 PM
That military style R/C drone looks cool. Is that one done? That would be cool to fly around with the cockpit cam view.
r1derbike
04-28-2006, 09:21 PM
Sorry but one of the owners of the company that makes the real "Sky Cutter" threatened to take legal action against me -so no mower to the public from me
Well then! I won't be buying the real "Sky Cutter" then! Was seriously wanting to let go of some cash for the novelty, but no longer...I'm going to get the RCU Bipe instead, and try to find some micro-servos and a cheap micro 6 meter receiver. Looking for a hi-perf brushless/batteries too. Should be a lot of fun, and minimal cash-for-crash repairs.
BTW...nice stable, Rick.
Charles
torch511
04-30-2006, 10:49 AM
Flyguy, I like your stuff. Good work. Your texturing is top notch, though for your renderings, a little more time on the shaders would work, especially since the settings would carry over most of the time. Monokote, is a little more glossy than that, though Ultracoke can be a little flatter, and the lack of shadows/reflections is giving the renders a super-flat work.
Not trying to bing you down, just a few pointers. I have not downloaded any of your stuff but I am sure it looks better in-game, as renders and game exports are two seperate things.
And I am not sure that the makers could take any legal action. You are making a 3D representation based on a real product. It would be like suing you for taking a picture or making a painting. They can not do that.
I do some part-time work for a small video game developer, we make a simulator and we have to copy real products all the time. We can not use the name of the actual design without proper licensing and permission, but for those that do not (a competitor has deals with some manufacturers, we have deals with others) then we copy the stuff and call it something else and they can not touch us. Yes, we have been threatened, but there is not jack they can do legally.
So as long as you do not call it a sky cutter, and you do not exactly mimick the paint job, then they have nothing to stand on. And even if you did, If you did not charge for it, then really there is still nothing they can do.
FlyGuy
04-30-2006, 03:11 PM
torch511 thanks for your honest opinion, you have no idea how much I appreciate that :) Yeah as far as my rendering skills go (light setups, shadows etc) I know they are severely lacking :D I have very little patience for learning new things and have been avoiding lighting like the plague. I do all my renderings with a single light (sky light) and I know thats pretty sad :o Also the planes do look very different in G3 (much better IMO).
If you (or anyone else) could point me to a easy to understand max lighting tutorial I would surely appreciate it.
nemo_uk
04-30-2006, 03:46 PM
Hi Rick,
Nice renders !
If you want to get specular highlights to appear when you are using just a sky light you can add a point/spot/direct light and just uncheck the diffuse option. That way the only thing that is added to the scene by the light is the specular highlights.
regards,
Tony
FlyGuy
05-01-2006, 06:40 PM
Hey thanks Tony -I will give it a shot!
FlyGuy
05-26-2006, 03:41 PM
More renders...
Heres all of my planes for G3 so far. Most of them have been released. Many hours of work went into these (too many) :eek:
Can u send me the planes in an email??? If u can send them to reyburn_t-wolves@sbcglobal.net
FlyGuy
07-01-2006, 07:41 PM
Updated pic has almost everything (and my lighting still sucks)
Zelatio
07-02-2006, 12:22 AM
Beautiful, I love your work Rick. I am gunna patiently wait for the B-52 and the Learjet, but that isn't possible with teasers like that! Keep up the good work man!
Brian8474
07-02-2006, 10:44 AM
yeah that learjet look's pretty sweet! :)
how long would it be until you post the B-52? i see that you have it right now so post it then finish the rest, then post it again. keep up the madness
evanator
07-02-2006, 12:52 PM
The B-52 isn't finished yet. Something about flight phisics on it.
FlyGuy
07-02-2006, 09:04 PM
As a general rule I dont post unfinished stuff, makes the sim look bad IMO.
Mudsurfer1234
07-02-2006, 10:34 PM
Rick,
Did you ever experiment with HDR reflections?
they are pretty cool
will give some cool looks to your canopies and reflective surfaces
I know it's not a plane, but i also attached a render of an Audi A4 i was working on for a while, to show the shadows and lighting of a spot light
The wheel is just a chrome texture i worked on, with an HDR image as the environment. With a light, the wheel reflects the environment.
However, the picture must be a 360* panorama.
These are both from 3DSmax
FlyGuy
07-02-2006, 11:15 PM
No Mudsurfer1234 I sure haven't.
When it comes to lights and rendering I am a complete idiot! I tried to do what nemo suggested but couldn't get it to work and I've never even heard of "HDR reflections". That wheel rendering looks awesome and the Audi model looks like its going to be great also.
At work we use max for rendering projects (that were modelled in autocad) and I just merge in a set of "lights" that were set up by someone else and then render to a suitable print size.
Mudsurfer1234
07-03-2006, 12:18 PM
Rick, check this out.
http://www.3dkingdom.org/modules.php?op=modload&name=News&file=article&sid=431
there is a great tutorial on how to use HDR.
you can also search for hdr images on google for reflections.
EDIT: I have been fooling around a little, and came up with these.
just some chrome spheres. Notice they reflect each other, the floor, and environment.
there are no lights in this scene, no cameras, just the perspective view and the floor and spheres.
The second pic is with greater output from the HDR
Could make a nice silver tea set hahahaha
FlyGuy
07-03-2006, 09:27 PM
Those pics are so cool, I will definetly give the tutorial a try -thanks!!
torkboy
07-12-2006, 02:59 PM
is the Futaba orange one ready for download oh and where is the Extra shockie i want one bad!!!
:confused:
Where is the flying lanwmoer
or did you finish it yet
opjose
07-12-2006, 03:27 PM
You already posted this in another thread.
I already answered your prior post.
Go there for info.
You already posted this in another thread.
I already answered your prior post.
Go there for info.
Where
And no i didnt
opjose
07-12-2006, 07:45 PM
You're right, I was thinking of the Doghouse thread...
There is a flying lawnmower in the Expansion Pack 1 for G3.
You're right, I was thinking of the Doghouse thread...
There is a flying lawnmower in the Expansion Pack 1 for G3.
oh i thought that somebody posted it
and where is the doghouse tread
opjose
07-13-2006, 05:54 PM
http://www.knifeedge.com/forums/showthread.php?t=13114&highlight=doghouse
maxkop
07-14-2006, 07:52 AM
The new HS77V5 Vampire is nearly finished:
WingsWest328
07-14-2006, 03:17 PM
That looks sweet. Nice Job!
http://www.knifeedge.com/forums/showthread.php?t=13114&highlight=doghouse
thanks and can you or somebody make a flying lawnmower
evanator
07-17-2006, 01:43 PM
Rick made one but Dion Cini threatened to take legal action on him if he posted it. :eek:
Mudsurfer1234
07-17-2006, 02:36 PM
:rolleyes: :rolleyes: just buy the first expansion pack and fly the one included on it
evanator
07-19-2006, 04:46 PM
Not this again! :D
Tjetfire94
09-04-2006, 01:58 PM
hey what about the B-52, can you send me some pics to my email at Tjetfire@hotmail.com. Thanks
Also can you send me any of your planes you made
guest_jo
09-04-2006, 05:45 PM
Are you selling E-Mail adresses to spammers ?
Or why do you want anyonto to send you one ?? :rolleyes:
Edit: Bot or no Bot ? Thats the question... :D
maxkop
09-29-2006, 06:17 PM
Nearly finished: 3dbatix Pitts-S-2C.
FlyGuy
09-29-2006, 06:21 PM
Wow -amazing attention to detail maxkop! You took the time to model the battery, servos etc -impressive!!
maxkop
09-29-2006, 06:34 PM
Thank you. In simulator the small servos and the linkage will also be movable. At the moment, I'm searching in the 3dbatix forum for a pilot, who owns this model and adjust the right flight characteristics. I also hope, that I'm able to generate the bump mapping effect of the wood in the simulator. Although, I've mapped the wood texture in the Bump slot, there is no bump mapping effect in the simulator. Is G3 not able to bump map textures?
FlyGuy
09-29-2006, 07:19 PM
Is G3 not able to bump map textures?
I am not sure, my guess would be that no it doesn't :confused:
RCHeliAce
09-29-2006, 09:25 PM
WOW! I can't wait to try that one out. The detail is superb.
Cobra
09-30-2006, 02:07 PM
Nice renders Rick! From an old rendering guy, how long does it take Max to render an image like that, with all those models? Cool stuff. :cool:
Norton
09-30-2006, 11:27 PM
Very very sweet mate!!!!!!!!
FlyGuy
10-07-2006, 04:06 PM
Nice renders Rick! From an old rendering guy, how long does it take Max to render an image like that, with all those models? Cool stuff. :cool:
They take maybe 15 minutes or so when its a bunch of models all at once, individual models are alot faster.
Heres a test render of the Edge I made done with a program called "Deep Exploration", I just started playing with it today.
maxkop
10-15-2006, 07:31 PM
Setting up internals:)
FlyGuy
11-09-2006, 11:12 PM
I spent 2 weeks learning about proper lighting, soft shadows, reflections/refractions, global illumination etc and now my renders look pro quality.
HIGH RES PICTURE (http://users.adelphia.net/~rdelt/images/E330S BA_01.jpg)
nemo_uk
11-10-2006, 09:49 AM
:cool: That is one nice looking picture. I think I'm going to have to have another look at VRAY.
FlyGuy
11-10-2006, 10:56 AM
:cool: That is one nice looking picture. I think I'm going to have to have another look at VRAY.
Thank you nemo!
WingsWest328
11-10-2006, 02:25 PM
Holy Cow! That looks absolutely amazing! I wish it looked like that in G3 lol. Great Job Rick. Almost 2hrs to render, wow, but when you get something that looks that good :)
FlyGuy
11-10-2006, 11:42 PM
Thank you WW328!
Zelatio
11-11-2006, 12:49 AM
When starting at the graphic that says Powered by DA-150 at the beginning and going back, I thought it was real.. Only when I looked closely can you tell that it is a model. The canopy has to be the trickiest part. Really nice looking Rick. Hope one day they fix G3.5 so we can see the return of your models. And yes I understand why you don't make them now.
FlyGuy
11-11-2006, 01:41 AM
Thanks! My brother has the pic as his desktop wallpaper at work and he said his co-workers all thought it was real :D Next I am going to try and do the Patty Wagstaff, it should look terrific.
R2D2 (http://users.adelphia.net/~rdelt/images/r2d2_02.jpg)
BA Extra (http://users.adelphia.net/~rdelt/images/E330S%20BA_01.jpg)
Brian8474
11-11-2006, 04:01 PM
I could swear those are real!!! Especially the BA! Wow!! :eek: Also i think i will use that as my wallpaper for a while. :D
WingsWest328
11-11-2006, 04:28 PM
Rick that is so sweet. My dad thought it was real when he saw it. Rick you are the MAN! :D
FlyGuy
11-11-2006, 06:12 PM
Heres the "Patty Wagstaff" model.
PW Extra (http://users.adelphia.net/~rdelt/images/e330s%20pw_1600x1200_01.jpg)
WingsWest328
11-11-2006, 08:24 PM
That is as real as it gets I would have to say. Amazing! I got a new Background now ;)
FlyGuy
11-11-2006, 08:29 PM
The "Red Bull" Extra
HIGH RES PIC (http://users.adelphia.net/~rdelt/images/e330s%20rb_1600x1200_03.jpg)
WingsWest328
11-11-2006, 10:04 PM
I love the Red BULL! GREAT Job! ;)
Zelatio
11-11-2006, 10:24 PM
Rick, did the Red Bull always have the view helpers on the wing tips, or is that a new thing for the Red Bull Extra?
Ricky Delten
11-18-2006, 05:37 AM
Rick, did the Red Bull always have the view helpers on the wing tips, or is that a new thing for the Red Bull Extra?
No it didn't. I just put them on for the render thats all.
Pistolera
11-18-2006, 03:20 PM
Absolutey gorgeous work Rick! Wish the ones in G3 looked this good, although they already look nice, these are just amazing.
Thanks for posting. If you ever get around to doing a Pitts S1-T rendering, let me know and Ill shoot you some pics of my old one.
Earle
opjose
02-14-2007, 04:25 PM
Beautiful!
phrank
02-14-2007, 04:52 PM
Lego?
maxkop
02-14-2007, 04:59 PM
The nick name of another aircraft designer.
phrank
02-14-2007, 05:57 PM
Can't wait to fly it. I see them at the local flying site, very popular.
r1derbike
02-15-2007, 12:43 AM
Very nice Maxkop! Can't wait!
Op:
Ready to maiden the AJ 330S, but WX is pathetic here. Makes E-Plane number 4.
Thinking about converting my 1/4 scale Extra 300, but it is heavy by electric standards.
May have to go with an electric designed light airframe, for 1/4 scale.
Do you have any large E birds?
Charles
opjose
02-15-2007, 01:36 AM
Very nice Maxkop! Can't wait!
Op:
Do you have any large E birds?
Charles
Nope just smaller E planes.
The battery costs are just too prohibitive, especially when you factor in needing 3-4 complete battery packs just for a short day at the field...
For their costs I can have more planes.... gotta have more planes...
Until batteries are more reasonably priced I'll keep my "E" in the .40 range and below... at least with these sizes I have battery interchangability....
e.g. my single 2200mAh packs work in either 3S2P mode on my Super Sportster EP, or in 3S1P mode on my Ultimate BiPE .37" plane... as well as the E-Helis.
eric foreman
02-17-2007, 04:28 PM
Something new to have fun with, the FunJet from AFPD constructed by Lego now converted for Realflight G3.5.
Heyn you almost done with that plane?
eric foreman
02-17-2007, 04:30 PM
Ive been thinking and i thought why dont we let rick back on i read this post and it seems that he's a good guy. What do ya say? :o
phrank
02-21-2007, 04:43 AM
I decided to give 3d modeling a try,
so I started with a model I requested a few weeks ago.
crossing my fingers it all turns out well. :D
eric foreman
02-21-2007, 10:24 AM
I decided to give 3d modeling a try,
so I started with a model I requested a few weeks ago.
crossing my fingers it all turns out well. :D
Nice the midget mustang i have some schemes for that bird i will post in a bit.
arb6591
02-21-2007, 12:24 PM
Phrank,
Are you using 3dsmax or gmax for modeling?
Keep working, everything will come out fine :)
ARB
phrank
02-21-2007, 05:36 PM
ARB,
Since I updated to Vista, gmax no longer works as fluid as in XP, my 3view zoom and pans keep getting messed up. I have to re-draw the screens each time a simple mouse movement happens. However, AC3D works like a charm and it saves in 3DS format! Problem is, hierarchy, I have to set those in the .sup file, Pivots are not working yet, my wheels spin around the plane's CG when taking off in the simulator. Kind of funny to watch. Still working on a workaround for that, but it does import using the 3ds2kex.
I think maxkop's method is still the way to go, but gmax is unusable at this time, maybe a new graphics driver may help.
arb6591
02-21-2007, 09:52 PM
Phrank,
I think designing an airplane and getting it running in G3.5 is very involving and I definitely got "the bug" by now :)
I hate to hear about your gmax problem, why don't you post your problem here in forums, there is many very sharp guys here that I am sure would help you with settings.
I just can not imagine program like gmax not working in higher version of Windows, it has to be something with the settings.... IMO anyway.
I am doing everything in gmax, gimp and Deep Exploration, everything works perfect except some minor issues with canopy transcparency control but it is really minor.
When I looked for the first time at Maxkops tutorial ... I said , no way, there are pages and pages of what is wrong, what needs to fixed, edited and so on ....
I wanted to give it a try anyway so I downloaded all the software, edited all the files and made a cylinder appear in G3.5...WOW, what an achievement :D
Then I saw the next part of the tutorial with hundreds of lines from c:/ prompt, "bad" and edited .sup file and more explanations on what needs to be fixed like the converting process wasn't a pain in the a%$ already :rolleyes: and I said :" Forget it !!"
As I should expect it, couple weeks later I finally got in proper "mood" and stated going thru tutorial with box airplane with just wings and horizontal stab only to find out my Deep Exploration demo version expired :mad:
I was already "possesed" with the whole process so I immediately made a decision and bought DE on line $149 I believe.
Not too long later I got my serial number and access code ... I was ready to go.
I do not know what time it was, I am sure very early in the morning and I got my box plane in G3.5 :D
After that I said:" Hey, I got the software, tutorial is working so I am making a plane !"
I have done the conversion process so many times by now that it seems almost like nothing including hierarchy which is very easy to set in DE ( I would say even easier than in gmax), materials, getting rid of unnecessary folders and editing .sup file twice.
Phrank, IT IS EASY and can be done really fast, trust me, there is few things to remember and maybe one or two tricks but overall it's a piece of cake.
Do not take me wrong, maxkop came up with a great, cheap tool and put a lot of work into tutorial, I have a lot of respect for what he did but since you get a little skilled with it ..... it just flies.
I wrote all this "book" LOL, to encourage you to go back to gmax and DE, you will have no problems and if you do I will be willing to help sharing what I have learned so far.
OK, going back to design some landing gear for my F-20 ;)
Good luck.
ARB
maxkop
03-05-2007, 07:36 PM
I've decided to construct another 3dbatix - Foamy :)
arb6591
03-05-2007, 07:41 PM
Hi Max,
What is the difference between this one and the one from Tutorial?
ARB
maxkop
03-05-2007, 08:10 PM
This is a completely different aircraft :D The one from the tutorial is the 3dbatix-Pitts-S-2C. This one is the 3dbatix-FOAMe IIx 3D. Don't you see the difference? Oo
arb6591
03-07-2007, 12:45 PM
LOL, sure I can tell the difference, I am not into the foamies and I thought about 3dbatix as a plane until you pointed out the difference.
Sorry for looking ignorant :)
ARB
maxkop
03-26-2007, 10:47 PM
Nearly done :D
opjose
03-27-2007, 11:02 AM
Another beaut!
phrank
03-28-2007, 05:35 AM
I dismantled my CX2 and this is what happened. :D
Almost there, still need to do a tail and battery hold.
opjose
03-28-2007, 12:01 PM
WOW!
You "just decided to give this a try"?
:eek:
What incredible progress. Truely amazing.
Brian8474
03-28-2007, 07:07 PM
Very Nice!!
phrank
03-29-2007, 05:42 AM
I'm thinking Marines version
Steppenwolf
03-31-2007, 05:50 PM
Love the 3dbatix plane Maxkop. I didn't realize it had V-Pitch for a second...threw me off....excellent.
Wolf
maxkop
03-31-2007, 06:06 PM
Love the 3dbatix plane Maxkop. I didn't realize it had V-Pitch for a second...threw me off....excellent.
Wolf
Thougt V-Pitch is a feature which should be used more often together with foamies in the sim. It really makes fun to hover inverted :)
maxkop
04-15-2007, 10:25 AM
My newest project: The Jakowlew Jak-3. The lightest fighter of WW2. There is still much to do on it. Don't know when it will be finished.
arb6591
04-15-2007, 10:45 AM
Hi Max,
That plane was MY idea !!!!! :D :D :D
Just kidding of course, I was considering modeling it some time ago, though.
I actually have seen these flying ( maybe not exactly that particular version), I grew up in Poland and I lived close to the little airport, they had, Yak, Zlin, Bies, , Antonow, Foka, Mucha, Gawron, Wilga and so many others .....
Beautiful looking model Max, I can not wait to fly it.
Can I give it a 10 now or I have to wait till is on the Swap pages? :)
P.S. I think tomorrow I am going to write independent post on lack of response from KE about kex converter that desapeared almost two months ago .... :mad: It's a little bit to long to fix it or put the old, working copy back on the web.
There is more people interested in designing and only very few can afford 3DSMAX unless they just use a pirate software...........
Andrzej
maxkop
04-15-2007, 11:15 AM
I thought it would be nice to have more WW2 aircrafts and a russian pondon to the P51-D in the sim. That is why I definetly also want to model a Antonov 225 myria. But with the multiple engine bug it will be very difficult to get correct physical behavior and crash situations in G3.5. KE still not answering to this bug report. That makes me sad. :(
Greets,
Max
maxkop
04-23-2007, 08:05 PM
Adding more details...(What a shame, we cannot animate dynamic landing gears)
arb6591
04-23-2007, 08:16 PM
Max,
What a beautiful 3D modeling :D
How big it will be?
What do you mean we can not animate dynamic landing gears?
Andrzej
opjose
04-23-2007, 09:23 PM
I think he means things like shock absorbers, etc.
Blade Scraper
04-23-2007, 10:57 PM
Hi Max,
That plane was MY idea !!!!! :D :D :D
Just kidding of course, I was considering modeling it some time ago, though.
I actually have seen these flying ( maybe not exactly that particular version), I grew up in Poland and I lived close to the little airport, they had, Yak, Zlin, Bies, , Antonow, Foka, Mucha, Gawron, Wilga and so many others .....
Beautiful looking model Max, I can not wait to fly it.
Can I give it a 10 now or I have to wait till is on the Swap pages? :)
P.S. I think tomorrow I am going to write independent post on lack of response from KE about kex converter that desapeared almost two months ago .... :mad: It's a little bit to long to fix it or put the old, working copy back on the web.
There is more people interested in designing and only very few can afford 3DSMAX unless they just use a pirate software...........
Andrzej
I Honestly totally agree its like their worrying about blub instead of the customer.
There have been many probs that havent been fixed,its like were all worthless peasants :mad:. But i give a BIG thanks to tony Elms he seems like the most helpful one. :D
arb6591
04-23-2007, 11:09 PM
@ Blade Scraper
Tony Elms was for a long time one of us :D , the low class in KE kingdom :D :D
Just kidding, I agree , Tony is very busy and he is trying hard, he replied to my PM on the kex converter when I gave up all the hope :) and he is going to find out what is going on ...
@ Opjose
I see what you mean Opjose... just for the reference, I made gear for first copy of F-20 made with 3DSMAX and kex plug-in with very nice mechanics, gear retracts first and then pivots toward fuselage, really nice thing to watch :)
Unfortunately, I was not able to duplicate it with DOS based converter, it has many limitations but it works, no matter how lilited it is and I hope it is going to be back very soon on KE webiste, either old working version most of us have or new, better one ..... I will keep my fingers crossed :cool:
Andrzej
pplace
05-13-2007, 12:41 AM
After seeing the Gee Bee R3 posted by Inky on the swap pages (Excellent job I must add) this plane has very strong cues to the "golden era" of aviation. I then remembered I started a rendering of the Hughes H-1 Racer a couple months ago. Like all of my models....that is as far as I get / can get. I really need to sit down and read all of the great help provided by the modelers on this forum.
Anyways I'll post a couple screen shots of where I left off.... if nothing more than to creat a spark of interest in another modeler to make? It's so great to see more and more people starting to come out with EA's they created themselves.
r1derbike
05-13-2007, 12:47 AM
I love that GeeBee too!
Charles
rcplanefubar
05-13-2007, 01:12 AM
the Gee Bee R3 was my idea. I had to do a lot of sucking up to Inky00 for that one. Inky00 is the MAN :cool: See I can't stop. He did that all from photos I gave him and no help from airworld-usa(jerks) where I found the model. Donuts-models from France makes one too thats half the size and about a 20 times cheaper and now hobby-lobby is starting to carry there stuff. I sure hope they start shipping there Gee Bee r3 over here soon. Can you all tell I want the real thing :D :eek: :D :eek:
maxkop
05-13-2007, 03:26 PM
Let's paint that thing :)
Jimmy Newton
05-13-2007, 08:40 PM
...I need to be adopted, preferrably by either Inky00, Fly Guy, or Maxkop. Just
so I can look over their shoulder while they create their models. Just for two
weeks would be equal to at least a year of learning experience. Gad those
guys are talented. How about it? Anyone willing to adopt a 59 year old male,
fully domesticated, yearning to learn retired.... LOL. :D
Jim
P.S. You guys rock, Keep up the good work!
opjose
05-14-2007, 04:12 PM
Let's paint that thing :)
That plane must have had one VERY heavy engine or an incredibly LIGHT tail!!!
No NOSE to speak of.
What's your next project ( * Sturmovik * cough * Sturmovik * cough ) after this one?
Norton
05-15-2007, 12:51 PM
Let's paint that thing :)
Maxkop, just wondering if there has been any progress on the Jakowlew Jak-3?
That is one gorgeous plane!
Thanks for the info.
maxkop
05-15-2007, 07:03 PM
I'm still in the texturing phase. Cause I now use cylindrical uvw mapping to model details on the top of the fuselage without stretching effects, the texture mapping will take longer compare to my other planes. Especially all the rivets and the dirt on different places of the plane will take a lot of time to model.
Norton
05-15-2007, 07:35 PM
Got ya.
Will patiently wait.
BigGuyJT
05-16-2007, 04:01 PM
Where do i get that airfield????? I want it!!! lol :cool:
brentg
05-17-2007, 02:04 AM
Here is my personal project i have been working on. Thanks to Phrank for all his help. I owe ya! It has been a long long process. I modeled some things and meshed over some parts. I never realized how much work is invoved with doing this such as renaming for the KE import, keeping it all straight and going over and over the process. The mapping has been just as much work as the modeling, You guys that do the complex stuff amaze me. Thanks to Inky00, Maxkop.
Brentg
maxkop
05-21-2007, 08:54 PM
Added some details...
BigGuyJT
05-22-2007, 01:42 AM
We need a drooling smiley!!!! :D
Keylitho
05-23-2007, 02:07 AM
Here is a different angle of My EP 305
P.S. sorry for lame enviornment I made this in like 5 minutes.
Keylitho
05-23-2007, 06:50 PM
Here is a quick render of my Thphoon 3d Just uploaded to the swaps... :D
brian94066
05-23-2007, 07:06 PM
Here is a quick render of my Thphoon 3d Just uploaded to the swaps... :D
FAKE!!! ITS A REAL TYPHOON 3D!!!! LOOK AT THE FOAM TEXTURE!!!!
jk, great job o.O it made me wanna buy a real one
opjose
05-23-2007, 08:00 PM
I posted this on the other thread, but I'll repost here...
---
Re: Typhoon 3D
Having flown this plane various times I would suggest these slight changes to the physics.
- Drop the "Mass Scaling Factor" to somewhere between 50% and 60%
- Increase the Aileron throws to 30 degrees
- Move the C.G. BACK one inch more than where it is.
Do this and the thing is PERFECT!
It's just as responsive as the real thing... and feels right on the money.
Excellent work!
Me like big time!
maxkop
05-28-2007, 03:28 AM
Added more detail, texturing is nearly done....
RCHeliAce
05-28-2007, 08:50 AM
I just downloaded the typhoon 3D and made the changes opjose suggested and it flies perfect. Great job Keylitho. It's spot on. I gave it a 10.
Flyin C
05-30-2007, 11:54 PM
opjose,
About editing the Typhoon. I don't see any were that says mass scaling factor. I have never really edited any planes, because its just to confusing. So it would be helpful if you gave me a quick walk through on how to change everything.
Thanks
Flyin C
05-30-2007, 11:56 PM
I am still trying to mess around with it.
Norton
05-31-2007, 01:33 AM
Added more detail, texturing is nearly done....
Looks better everyday!
guest_jo
05-31-2007, 06:26 AM
It isn`t so hard to find. The mass scaling factor and also the CG becomes visible in the right-side list if you click through the first points of the list on the left side. Maybe you need to activate the "expert view" in the menubar of the plane editor.
maxkop
06-03-2007, 01:59 PM
The wireframe network of the finished Jakowlew Jak-3...
phrank
06-03-2007, 05:37 PM
Beautiful Plane Max I love the artwork detail.
maxkop
10-09-2007, 01:38 AM
My first model in Blender: DG-800A
Keylitho
10-09-2007, 11:42 AM
You have probably seen it but here it is again..
Jimmy Newton
10-09-2007, 01:36 PM
...hope you don't mind, but I am now using it as my desktop wallpaper. :)
Jim
arb6591
10-09-2007, 01:45 PM
You have probably seen this one too but here it goes again.... :D
pplace
10-09-2007, 09:27 PM
Messed around a bit trying to get a nice render.....still not able to understand the lighting and the shadows very good. At times I am able to adjust the "blend" of the shadow......then later I go to re-adjust it and I'm not able to change it??? So here's the best I can do for now.
arb6591
10-09-2007, 09:30 PM
WOW!!!!! Really :) Very nice job pllace.
pplace
10-09-2007, 09:37 PM
WOW!!!!! Really :) Very nice job pllace.
Thank you! I just wish I understood the lighting and shadows better. It would add so much to the renders.
pilot07
10-09-2007, 10:35 PM
was the b-52 on the first page ever finished
pplace
10-10-2007, 12:39 AM
Here are some seperate renders of my Me-109
This is the C.S. that brentg put on the swaps for it
pplace
10-15-2007, 01:18 AM
I played around for a few minutes with the reflections on the surface of this model. Nothing much......mainly just want to keep this thread towards the top
pplace
12-02-2007, 02:11 AM
I gathered a few of my fighters together for a group shot in Wings 3D (most of them are all scaled the same....the stuka is a bit smaller compared to the rest)
The screen was getting full so I didn't add my B-24 or Me-262
maxkop
12-03-2007, 08:13 PM
Dg-800-a
WillyJetGuy
12-03-2007, 09:58 PM
The B-52 is still not entirely finished, I do have a flying version that I use in G3 but it has not been properly texture mapped yet.
Pic has the canopys fixed and added the 2 new Katanas
POST THE LEARJET!!!!! :D
pplace
12-03-2007, 10:06 PM
POST THE LEARJET!!!!! :D
Hate to break it to you but Rick was banned back on 12-18-06 (was his last activity)
WingDude
12-03-2007, 10:09 PM
Why was he banned?
phrank
12-03-2007, 10:49 PM
Ratings abuse, multiple identities, etc...
http://www.knifeedge.com/forums/showthread.php?t=15311
Why was he banned?
Cowboy
12-08-2007, 01:23 PM
I know they're not much, but I wanted to see how all my float planes looked. Of course that means with the ME-109W, that I added floats to make it a float plane. Still pplace's work :)
maxkop
12-15-2007, 12:54 AM
Another Render of the unfinished model: Grumman G-44 Widgeon
Greets,
Max
pplace
12-15-2007, 12:57 AM
Wow....speechless! What's the poly count on that? It looks amazing
maxkop
12-15-2007, 01:06 AM
17802 without collision mesh.Still missing a lot of small details outside of the aircraft. Hopefully there will be left enough to make a half-detailed cockpit :)
Greets,
Max
phrank
12-15-2007, 01:09 AM
Loved the Sikorsky, this is looking to be another favorite water craft.
Thank you!
maxkop
12-18-2007, 09:29 AM
Latest status of the Grumman - G44 - Mesh. With the modelling of a fitting collision mesh for the aircraft parts the fight against the poly limit has started :)
Greets,
Max
BigGuyJT
12-18-2007, 03:11 PM
Really nice Max!
maxkop
12-30-2007, 10:20 AM
The modelling is finished and the UV-Mapping is done. I've started with the texturing.
Greets,
Max
WingDude
12-30-2007, 10:28 AM
That's going to be sweet in G4.
brian94066
12-30-2007, 01:01 PM
dang i could use those as plans to make an RC one
josh0987
12-30-2007, 02:58 PM
The modelling is finished and the UV-Mapping is done. I've started with the texturing.
Greets,
MaxI hope that one wont freeze in download!
Norton
12-30-2007, 03:13 PM
I hope that one wont freeze in download!
Why would it freeze?
josh0987
12-30-2007, 03:43 PM
Why would it freeze?MTU problems...
maxkop
03-12-2008, 07:13 PM
Grumman G-44 "Widgeon" Navy Version rendered in Blender RC1 2.45.15 "Rinky". Still much to do.
Greets,
Max
Blade Scraper
03-12-2008, 07:23 PM
Grumman G-44 "Widgeon" Navy Version rendered in Blender RC1 2.45.15 "Rinky". Still much to do.
Greets,
Max
Very nice! You should be paid for the excelence in you're models! :)
maxkop
03-12-2008, 07:44 PM
The G-44 in the Sim. Anti-Alasing: OFF Anisotropic Filtering: OFF; Zoomed in; Picture Compressed.
Greets,
Max
Junkboy999
03-12-2008, 07:56 PM
Man that has to be the Crazzzzyest Map Unfolding I have ever seen. but I think you forgot the secound Lug nut on the left tire. :D
what progream did you use for the model and the Map? I dont see the tail-tail signes of truning every face in to a Triangle like AD3d does.
I'm allmost done with my first 4 RF models and needs some crazzzy maps my self.
maxkop
03-12-2008, 08:25 PM
I use BLENDER (www.blender.org). After my opinion, the mapping in Blender is much easier than in 3dsmax. In 3dsmax you have hundred of functions to change your mapping, align your mapping, tweak your mapping..........
In Blender you have only 1 unwrapping - algorithm. (And meanwhile I'm thinking it's better than all of 3dsmax's mapping techniques together :) )
Greets,
Max
maxkop
03-15-2008, 03:19 PM
Render...
WingDude
03-15-2008, 03:24 PM
That is awesome, good job Maxkop
flyinfutbol
03-15-2008, 07:43 PM
anyone think they can make a flyin cow? just thought that would be funny
brentg
03-17-2008, 07:07 PM
Here is a couple of renders of the Panther, should be on the swaps soon.
Blade Scraper
03-17-2008, 07:08 PM
Here is a couple of renders of the Panther, should be on the swaps soon.
Did you ever port over my varient?
brentg
03-17-2008, 07:16 PM
Did you ever port over my varient?
No I didnt, I just did a generic physics, you can have it again after I post it, I am sure it was a wondulful av for G4, but with all the projects I got going, no time to convert or have somebody else convert to G3.5, Thanks for the effort though :)
maxkop
03-17-2008, 07:54 PM
Continued the texturing on the retracts and tires. Hmmm....too much bump...
Greets,
Max
phrank
03-17-2008, 07:56 PM
Wow!
Geez Max, I think you've outdone yourself this time.
Your colorscheme looks so good, almost as if there's some Bump mapping going on.
Looking forward to this one,
Frank...
brentg
03-17-2008, 08:01 PM
Max ,
Your 3d texturing is top notch :) Wonderful work..........
maxkop
03-17-2008, 08:24 PM
There is some bump mapping going on :)
Without bump - mapping, and only anti - alasing enabled it will look like the following render. I've also attached an screenshot of the aircraft in the simulator without anti - alasing and anisotropic filtering (some normals in the inside of the cockpit are still fliped, I will correct that when I come to the texturing of the 'Insides')
Greets,
Max
pplace
03-17-2008, 08:57 PM
Max,
That looks superb! The "un-smooth" finish looks just like wavy aluminum skins (as most full scales would be also.....not smooth)
One thing I noticed though: The tires are too shiny! On all my models I actually model the rim and tire as separate objects. This way I can apply a plain black material to just the tires (and set to the appropriate gloss.....or dullness actually) The only downside is you can't map it and "paint" on the tread pattern. All in all having a dull black tire is more important to me then seeing the tread.
Again great work...can't wait to see it 100% finished.
maxkop
03-17-2008, 09:17 PM
The aircraft is still imported as one object. All parts have the same material at the moment. When the texturing is done I simply re - devide all parts in Blender and give them different materials. That working very fast with the linking feature. Thanks for the tip. I can devide the different tire parts and apply differnt material settings on it too :)
In addition I can paint everything on my tires. They are fully unwrapped....
Greets,
Max
pplace
03-17-2008, 09:46 PM
Max,
Just wanted to make sure you know I'm very impressed with your work (always have been) I certainly wasn't trying to point out any flaws.....instead just wanted to mention how I've dealt with that in the past. You've put more time and dedication into the texturing than most do on a complete build!
Keep it up
maxkop
03-17-2008, 09:58 PM
Thanks :) Because I'm limited to 20000 Poly's the only way to give my aircraft now more detail is texturing. That's what really bothered me on my Jakowlev - Jak - 3. I mean it looked nice, but no really realistic. Hopefully I can improve that on my Widgeon.
Greets,
Max
pplace
03-17-2008, 10:04 PM
Thanks :) Because I'm limited to 20000 Poly's Max
Hmmmmmm.....yeah. I also could do so much more with a higher poly limit. I still swear the poly count doesn't affect the fps...it's the complexity of the editor and physics.
I have some 20,000 poly aircraft (with simple editor physics) that are just wonderful in the sim. Then I have lower poly aircraft with more complex editor setups that do put a hit on the fps.
I really wish they could bump up the limit some.
maxkop
03-17-2008, 10:48 PM
Well, I think the problem is the multiplayer mode here. To fly a 40000 Poly aircraft in a single session is no problem for a default computer system nowadays. But to fly with 20 other 40000 Poly aircrafts in one multiplayer session including collision detection will probably be to much to handle.
Ok, ok...a user with a quad core extreme and 2 NVIDIA GeForce 9800 in SLI mode will only see a small drop down in frame rate but with my AMD 2400+ and a GeForce 6600 it will be a "Slide - Show" :)
brentg
03-19-2008, 11:46 AM
A couple more projects coming soon... Hacker model products Hyperion Sniper XL and Zoom4U
Blade Scraper
03-19-2008, 12:13 PM
A couple more projects coming soon... Hacker model products Hyperion Sniper XL and Zoom4U
Hey, thats really cool, do you think you can whip up a version with floats? I saw a nice hobby-lobbby kit with optional floats.
Nice work!
pplace
03-29-2008, 01:15 AM
Here's a pile of some of the major projects I have in the works (some have been in the works for a long time) others are new...one might never have been mentioned before!
These "in depth" projects take time and dedication.....when you work on a certain model for so long you tend to get "burned out" or in a "rut" that's when you need a break from it (thus starting a new model) this way you don't rush through and compromise quality. I jump back and forth between most of these projects and do some tinkering / improving here and there.....so eventually they will all hit the skies.....but when is the question to be answered.
The PBY-5A looks small compared to the rest of the models! I always scale my models so they are around the 100" w.s. mark (that's a visually nice size in the sim) but after seeing this....I might bump up the PBY size a bit (currently at 104" w.s.")
Cowboy
03-31-2008, 01:43 AM
A couple of my World War 2 fighters and a special B-36 and no it's not the same one that's in the sim. This one has nothing in the rear bomb bay, but from looking at the reflection can anybody tell what's in the front? I'd be surprised if anybody could tell since you can barely see it. So I guess you'll have to wait and see :)
Junkboy999
03-31-2008, 05:45 AM
OK it is late so I'll start My Thread for the Citabria, Scouts, and Decathlons that I have planed later when my Eyes can focus. :p
But for now here are some Renderings...
Wingman57
04-01-2008, 07:53 PM
Not my best plane but its a start with WWI Biplanes. Heres a pic of the almost finished Sopwith Camel.
Jimmy Newton
04-01-2008, 11:46 PM
You could use this guy as a pilot... LOL
Junkboy999
04-02-2008, 12:53 AM
Love it
He would be Asume if he was under 2000 polyes
maxkop
07-13-2008, 07:26 PM
A little bit bored by the endless texturing of the Grumman G-44, I finally started my EH101 Westland (Military Version) project.
Greets,
Max
willsonman
07-13-2008, 10:31 PM
You should make a thread on how to do that. Great renders there. Included the best I can do.
Junkboy999
07-14-2008, 02:30 PM
I think you did a great job wills. It would be really great if you can get rid on the ground and place a back ground pictuer :)
yodummy200
07-25-2008, 07:58 PM
Sorry, this is a little late, but maxkop, have you posted your Grumman G-44 yet? I couldnt find it on the Swaps.
maxkop
07-26-2008, 12:16 PM
Sorry, not yet. It's really only a few small things to texture. Mainly the inner cockpit and some small stuff. Here's a preview of the .tga - file with texture baked dirt and ambient occlusion. I reduced the resolution from 4096 (which will be used for export) to 1024 and compressed it to .jpg.
Greets,
Max
taylor_simpson
07-26-2008, 01:35 PM
Not my best plane but its a start with WWI Biplanes. Heres a pic of the almost finished Sopwith Camel.
howd you do that i have wings three dee :D ... buti dont know how to turn 2d into 3d whith wings three dee
WingDude
07-26-2008, 01:39 PM
hee modled it in wings thee dee by modling it, its no roket science :rolleyes:
taylor_simpson
10-11-2008, 08:55 PM
hee modled it in wings thee dee by modling it, its no roket science :rolleyes:
three dee three dee teedee
maxkop
10-19-2008, 02:17 PM
Today I've renderd a ruff normal map for my Grumman G-44 Widgeon with Blender. I was quite amused that it was easier than I thought....
Greets,
Max
By the way: Because of the multiple texture - files, the .rfx - archive size of the Widgeon is 47 MB at the moment.
phrank
10-19-2008, 02:19 PM
That is one distressed Beauty, she's lived a hard life....
Looks great Max.
maxkop
10-19-2008, 03:02 PM
Looks much more real to me with bump mapping.... :) Let's see if I can integrate a fine spec map too ;)
Perhaps KnifeEdge should establish an additional swap page server when every future aircraft get's a normal map too....
Greets,
Max
maxkop
01-11-2009, 01:11 PM
During the last days I found a little time to continue the modelling on the EH101 Westland...
Greets,
Max
maxkop
01-15-2009, 06:19 AM
Massivly cleaned up the mesh to save polys...
Added Main Head Section (not finished)
Added Turbine Exhaust and Air Insert (not finished)
Added Retracts ( not finisihed)
Let's see how many details I can add till I reach the poly limit....
Greets,
Max
Josh 0987
01-15-2009, 01:20 PM
Massivly cleaned up the mesh to save polys...
Added Main Head Section (not finished)
Added Turbine Exhaust and Air Insert (not finished)
Added Retracts ( not finisihed)
Let's see how many details I can add till I reach the poly limit....
Greets,
MaxThat's looking sweet :cool:
maxkop
01-19-2009, 06:43 PM
Reduced some Poly's
Added some details
The next step will be finishing the landing gear and the main head...
Greets,
Max
maxkop
07-18-2009, 08:01 PM
Small speedy with Subsurf - Modelling for all glider fans, the Europhia 2k. As you can see I'm planning the motorized version. Still texturing the EH101 and the metalframework is nearly done.
Greets,
Max
maxkop
07-23-2009, 09:31 PM
The F3B - glider Europhia 2K is textured (Fast and dirty :) ). I hope I can release a beta version of it this weekend.
Max
maxkop
08-03-2009, 03:10 PM
Mainly the Metalframework is done. A lot of Rivets are still missing. At the moment I'm working on the main head....
Greets,
Max
Junkboy999
08-04-2009, 09:18 AM
:eek: :eek: :eek: :D :D :D is all I got to say
maxx2504
08-04-2009, 12:40 PM
Hi !
Looks good.... ;) But looks more than 20000 tris.
When u need help with flybarless physics in G4...call me :D
maxx
maxkop
08-04-2009, 02:11 PM
The mesh in the render has 18575 triangles including the cockpit internals... :)
Max
maxkop
11-11-2009, 12:13 AM
I'm still busy with texturing the metal frameworks rivets. Recently got a new system, which will speed up the texturing massively. Hopefully I will be able to give this oversized cigar some colour soon...
Greets,
Max
maxkop
11-11-2009, 12:16 AM
The last render for today....
Norton
11-11-2009, 12:20 AM
Wow..........
Junkboy999
11-11-2009, 04:08 PM
The last render for today....
The south end of a chicken facing north
Al_Capone
11-11-2009, 04:40 PM
Yess!!! The EH-101, their is no helicopter more amazing.
I can not wait for this one. :D :D :D
maxkop
11-13-2009, 12:18 AM
Thought I add some color to the heli before I get eye cancer from all this white...
Enough for this day,
Max
maxkop
11-27-2009, 02:23 AM
Today I worked on the CANADA Rescue Scheme a little bit again....
Greets,
Max
maxkop
11-28-2009, 05:57 AM
I don't think KE will support custom scale blades in the future, at least I did not see anybody from KE answering to some of the requests concerning custom blades. I was thinking about taking the JayHawk Blades or the Comanche Blades as an alternative for the EH101, because they are included in G4.5, even without any addon's or expansion packs.
Greets,
Max
jeffpn
01-25-2010, 06:25 AM
That's been tried, and it doesn't perform well or look right. Not to mention that since RF has used a disc, blur, whatever you call it since G2, KE has long been aware it just doesn't work doing it that way.
phrank
01-25-2010, 07:52 PM
We've done that in the past, it rotates and looks just like a spinner object.
Problem is when you take a screenshot, there is no BLUR object as Jeff indicated.
You see the blades frozen, as if the engine was OFF.
KE should give use the ability to do Custom Blades so it's done right.
Im still curious how it would look, since its a scale bird with a 5 bladed head it's going to have a fairly low headspeed. Might have a scale look to it, like full scale blades running at 500rpm.
But then again it might not be worth the try like you said.
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