P-Diddy
07-09-2007, 01:11 PM
I know I've said it before, but there have been several updates and new versions since, and yet it has still not been addressed.
Anyone read the current issue of Model Aviation? Notice that there is a section telling you how to do snap rolls. Now, notice that you do NOT use ailerons for a basic snap roll.
Try that in G3 or G3.5 and see what happens. That's right, no snap.
I've brought this up before, and people have told me I'm wrong. In full-scale airplanes when you do spin training, (or snap rolls, for that matter) you don't use the ailerons, only elevator and rudder. In the real world when I fly R/C, I do standard spins without ailerons, and yes it works.
In any case, I'm curious if anyone out there has tried this with other R/C simulators and whether or not the result is the same, better, etc. I've tried H9 FS One at a hobby shop, and it also did not snap or spin appropriately.
I'm interested in realistic aerodynamic behavior in a flight sim, and I'm wondering if Knife Edge is going to address this at some point or is it just considered "good enough" as is.
And no, I'm not bashing the software, I've owned it for a couple years and I've had lots of fun, but it IS lacking in realistic aerodynamic performance.
-Pat
Anyone read the current issue of Model Aviation? Notice that there is a section telling you how to do snap rolls. Now, notice that you do NOT use ailerons for a basic snap roll.
Try that in G3 or G3.5 and see what happens. That's right, no snap.
I've brought this up before, and people have told me I'm wrong. In full-scale airplanes when you do spin training, (or snap rolls, for that matter) you don't use the ailerons, only elevator and rudder. In the real world when I fly R/C, I do standard spins without ailerons, and yes it works.
In any case, I'm curious if anyone out there has tried this with other R/C simulators and whether or not the result is the same, better, etc. I've tried H9 FS One at a hobby shop, and it also did not snap or spin appropriately.
I'm interested in realistic aerodynamic behavior in a flight sim, and I'm wondering if Knife Edge is going to address this at some point or is it just considered "good enough" as is.
And no, I'm not bashing the software, I've owned it for a couple years and I've had lots of fun, but it IS lacking in realistic aerodynamic performance.
-Pat