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View Full Version : RealFlight version 4.50.048 is now public


Ryan Douglas
04-23-2009, 06:12 PM
4.50.048 is now a full public release. To obtain it, simply run the RealFlight G4 Launcher, click Additional Options, then click Registration/Updates. You will need to complete the online registration if you have not done so in the past. This may be required even if you have registered previously; if so, just make sure to use the same password you used originally. Then, click Update to Latest Version, or Update to Specific Version if you prefer, and follow the instructions.

Note that this update is cumulative. As long as you obtain the update via the Launcher, you do not need to update to any earlier versions first. And if you already downloaded this version from the public beta server, you do not need to download it again.


CHANGES:
Heading hold gyro gain works as expected, allows gyro to function in rate mode only
Aircraft Editor: Added adjustable tail rotor blade weight (advanced option)
Aircraft Editor: Added adjustable visual hub and blade connector component weight (advanced option)
Aircraft Editor: Added adjustable aerodynamic frontal drag factor for wheels (advanced option)
Aircraft Editor: Resolution of units displayed increases for very light component weights
Airport Editor: Choosing "Save As..." after creating a new airport correctly saves the new airport
Multiplayer: User is notified if connection to directory server is lost
Propellers have more thrust and more drag when turning at very low RPM
Improved support for long custom colorscheme names
Improved electric motor calculations for very small motors
Fixed specs for ElectriFly Ammo GPMG5215 electric motor
Variometer gadget displays tenths of meters when metric units are selected
Quick Select menu's MRU mode always lists aircraft in ascending alphabetical order
Submerging a turbine engine kills it
Max speed underwater is more realistic
Particle velocity never increases after impact with the terrain
Added support for Expansion Pack 6

AIRCRAFT:
AeroCat (EP2): Removed unused electronics component
AH-64 Apache (EP5): Fixed improperly named fuselage component
Big Stik Float Plane: Struts break off properly
F-22 (EP2): Leading edge flaps behave properly after breakapart
F5D Pylon Racer (EP1): Fixed improperly named aileron servo
Fundango: Airplane rests normally on the runway
Fun Force P-51 (EP2): Fixed improperly named aileron servo
Fun Force Zero (EP2): Fixed improperly named aileron servo
Furion 450: Physics and graphical meshes are properly aligned
Griffin Combat VTOL (EP3): Removed unused electronics component
Harrier: Corrected slight physics and graphical mesh misalignment on wing support wheels
Heli-Max Kinetic 50 (EP3): Removed unused electronics component (both variants)
KEtana (Glow) (EP2): Fixed improperly named aileron servo
Lawnmower (EP1): Fuselage does not sink into ground after breakapart
Maelstrom Marauder (EP5): Removed unused electronics components
Nieuport 28C-1 (EP1): Fixed aircraft description errors
P-6E Hawk (EP2): Fixed improperly named aileron servo
PT-17 Stearman (EP2): Fixed improperly named aileron servo
PT-40: Physics and graphical meshes are more closely aligned, visual engine is no longer part of the fuselage
Python Biplane (EP4): Fixed excessive smoke
Republic RC-3 Seabee (EP5): Fixed improperly named retracts servo
RF-97 Sailplane (EP5): Fixed improperly named retracts servo
Schweizer (both variants): Fixed tail rotor graphical issue
Super Sportster Float Plane: Struts break off properly
Synergy N9 (EP5): Centered trim settings
Top Flite Beech Staggerwing (EP3): Aircraft description now includes instructions for enabling/disabling smoke
Top Flite Cessna 310 (EP3): Removed unused electronics components
Ultrafly Radix (EP2): Fixed improperly named aileron servo
WildRC's Mini IFO: Tweaks to setup and flight characteristics
X-29 (EP1): Removed unused electronics component, added expo on some channels

AIRPORTS:
Alpine Meadow: Default wind direction is correct
Gold Country Aeromodeler Park: Airport object/terrain material types set to better values
Sub Base (EP5): Helis spawn on platform properly