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jeffpn
11-30-2011, 10:11 PM
Frequently, I want to align one object with another that are nowhere near parallel. I'll know which face of one object should be "on" which face of the other object. Without eyeballing, how can you put the cylinder (in the included Wings file) on the face of the cube (only moving the cylinder) and centered? And for bonus points, how can you align a vertex on the bottom of the cylinder with a vertex on the edge ring of the cube, so the distance between them is 0? The answer is surprisingly simple.

abaser
11-30-2011, 11:33 PM
And for bonus points, how can you align a vertex on the bottom of the cylinder with a vertex on the edge ring of the cube, so the distance between them is 0? The answer is surprisingly simple.
You mean like this?

jeffpn
11-30-2011, 11:40 PM
I don't know how you did that. It's not my result. Are the 2 faces parallel to and touching each other perfectly?

abaser
11-30-2011, 11:44 PM
Yup. Is this better?

jeffpn
11-30-2011, 11:45 PM
The cylinder is not centered to the cube.

jeffpn
11-30-2011, 11:47 PM
How did you align the 2 verts?

abaser
12-01-2011, 01:25 AM
Selected the two verts and align all.

jeffpn
12-01-2011, 07:23 AM
I KNOW I originally said "only moving the cylinder". Both objects move using the align command.

jeffpn
12-01-2011, 06:15 PM
1 of 2

.zip file next post

Here's the answer

jeffpn
12-01-2011, 06:18 PM
2 of 2

Remove .rfx extension to view .zip file