View Full Version : Multiplayer Realflight G2
01-08-2001, 08:12 AM
I have my computer connected to a cable modem through a router. If i connect straight to the modem I can connect to someone else, but with the router there are problems. Is there a way to connect while using the router.
01-08-2001, 10:19 AM
Can you elaborate on your 'router'?
01-08-2001, 09:52 PM
It's a Netgear RT314. I'm not too familar with networking yet, just starting out. I see there's some settings for ports in the setup but i'm not sure what to do with them.
Thanks for any help you can give.
01-08-2001, 10:09 PM
I did see your post on the multiplayer section -
If you are behind a firewall or NAT, you will need to open up the following ports so that you can host:
Port 6073 is the port G2 looks at for active sessions.
Port 2302-2400 are the game data ports used for messages during a session.
It looks like the RT314 is NAT, but i'm stuck on what to do next.
01-10-2001, 05:03 PM
You'll need to read your manual to determine how to open these ports up. Sorry I can't do more.
Several of us "hooked up" last night. I was on a 56K conection and the "host" was at about 45K. What should we expect? The other two models just jumped around the screen and took unusual attitudes. each view would be a "frozen" snapshot. :(
01-11-2001, 09:31 AM
Sounds like severe latency problems. We're working to improve the representation on such connections and will make the improvement a free download. Please be patient.
Also, I'm trying to make myself available for mplay on Tuesday and Thursday evenings (pacific time). Hope to see you in the KE chat.
Speaking of chat I have never been able to get it to work. I just get a white box and that's it.
01-14-2001, 05:37 PM
Jim, do I need to open all the ports (2302-2400)to get it to work? I don't think I can open that many in the router. There's only about 10 places to enter port numbers. :confused:
01-15-2001, 08:28 AM
No you don't have to open them all. G2 starts looking for available game play ports at 2302 and keeps looking by an increment of 1 up to 2400.
We added the manual port selection so you can specify a port if you like (not necessarily in the 2302-2400 range). All participants must agree to use the same port though. Be aware that if you specify a port, and that port conflicts with an existing service you may get some funky results. :)
01-15-2001, 11:47 AM
I have a firewall here and I can join any other G2 game with no problems. But if I wanted to host, then I have to open up port 6073.
You might try this as well, see if you can join a game. If not, then you might have to deal with the 2302-2400 ports. If you can join, but have problems hosting, then you need to open up 6073.
01-15-2001, 06:04 PM
I did try to connect with another guy and it did connect but nothing happened. After about 1 minute, mine showed a message that I was now hosting. This was with the default router setup, no ports opened. I'll try to open the ports and see what happens. Thanks for the help, I'll let you know what happens.
02-04-2001, 05:50 AM
If you are using NAT through your router you might want to take one of your global addresses (assuming you have more than one)and assign your machine a static "NAT", in other words, assign your internal machine a static "outside" address, then you can open a conduit to YOUR machine to allow access.
If you host, the other people would connnect to the "Outside" address instead of the "inside" address.
If you are using access-lists, to limit the incoming traffic, just open all trafic to YOUR ip address.(** or write an access-list script and assign ports)
** Read about advanced routing for your router.
NOTE: this is not real secure so don't do it if you have systems "inside" that are being protected for a reason.
[This message was edited by Wimpy on 02-04-01 at .]
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