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Old 03-26-2006, 05:10 PM
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opjose opjose is offline
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Join Date: Nov 2005
Location: Third rocky planet.
Posts: 13,220

I was able to fix the texture problem by going back to the previous version and exporting it's textures.

This may be an issue with G3, not your plane.

You adjusted the front gear length (thanks!) which affects the takeoff, however I think that you forgot to adjust the collision mesh for the gear as well.

This causes the gear to "sink" into the ground.

Could you adjust the collison mesh to make it identical to the front gear length?

I think that G3 calculated that the wing was pointed into the ground so the plane would not take off on the original model, which is why I asked about changing the gear length.

Thanks again!