Need read up on the "engine to show" feature in RF.
So is this the way to create one? (using ~CS_4STROKE as example)
- Model 3d object where you want it, include coll mask.
- Label it "~CS_4STROKE" in 3dsmax and export the KEX
- Assign it as a droppable object in the Aircraft Editor
- Assign it to a servo
- Select it and drop away
Are the ~CS_4STROKE, ~CS_2STROKE and ~CS_ELECTRIC the only options we have so that would allow for a total of 4 since "None" would account for one of them?
Thanks!
Last edited by sakamara; 03-27-2012 at 11:27 AM.
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