View Single Post
Old 12-03-2007, 01:32 PM
rayvel rayvel is offline
Registered User
Join Date: Jun 2007
Posts: 44
This sticky thread got me started working with Blender for export and was able to update the Blender 3DS export script so Deep Exploration is no longer necessary. Pivots, SUP, texture can all be done natively in Blender now.

For those interested in using Blender for creating KEX aircraft, please take a look at the Blender 3DS Export Project thread.
Reply With Quote