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Old 07-23-2007, 10:45 AM
0xdeadbeef 0xdeadbeef is offline
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Join Date: Aug 2006
Posts: 634
Interesting. Since the 3DS import in Blender 2.44 seems to be completely broken, I suspected the export is broken as well. If it isn't, improving it is a way to go as well.

About the Pivots: moving the object center seems a little tricky, especially when it comes to rotating. Wouldn't it be easier to use an empty object as pivot and make it the child of the actual object?
Then when exporting, an empty called "pivot" would be used as the object's pivot.
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