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Old 01-20-2008, 04:40 PM
rayvel rayvel is offline
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Join Date: Jun 2007
Posts: 44
Yeah blender's iterface is certainly unique, at least as far as I have seen in other 3d modelling apps. Takes a while to get used to.

With blender for modelling the aircraft you will need to download the Knife Edge 3ds2kex utility which will convert the 3DS+SUP files from blender into KEX import for Real Flight.

You will also need a paint program to do the skinning of the aircraft, if you want to go freeware then check out GIMP which is quite good. Anything that can edit a targa image file will do.
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