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Old 10-26-2012, 11:45 PM
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opjose opjose is offline
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Join Date: Nov 2005
Location: Third rocky planet.
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Quote:
Originally Posted by PavelowIV View Post
Then It's a loss. Oh well. Time to bug people to make a better one.
I think you misunderstood him.

By "mapping" he means the correspondence of the texture bitmap to the actual model. That means if the cowl is mapped to the upper right hand corner of the bit map, you cannot change the LOCATION of the cowl within the texture bitmap.

HOWEVER YOU CAN change the actual bitmap itself, aka. the colorscheme.

So you are free to experiment and make your own scheme for that plane.
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