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Old 01-08-2019, 05:47 PM
nballin nballin is offline
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Join Date: Jan 2019
Posts: 1
Problem exporting from blender and converting .3ds file.

I am trying to develop a workflow to get an aircraft into RealFlight 8. However, despite using a legacy version of blender (2.45), I cannot get the special .3ds export script to display in File>Export>. Moreover, I do not know whether the compatibility issue that existed in the past is still a problem if I were to use a more recent version of blender. When I tried using the existing .3ds export script and typing the 3ds2kex.exe -v3 -s C:\yourmodeldirectory\test.3ds code appropriate to my file system into command prompt, I got the statement "File has no nodes" rather than the expected output explained in the tutorial. Can anyone help me understand where I have gone wrong, or whether this work flow is still possible on a Windows 10 based platform?
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