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#16
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It's not a bug until you can produce steps for others to reproduce your issue, kid. You've given next to no useful information, as usual.
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#17
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#18
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Just for the record.......I have never seen this (yet)
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“You cannot prevent the birds of sorrow from flying over your head, but you can prevent them from building nests in your hair.” ........ Chinese Proverb |
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#19
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It's easily reproducable...
Start with any large plane... Use the editor or the "resize" function to bring it down to say 20-30% of it's original size. Fly the resized AV and crash the plane so that one wings breaks off. The wing will fly off larger than the 100% size of the original plane the AV is based upon.
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#20
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I have seen that and it happens on any re-sized AV. However the Issue that I am referring to is AFTER the aircraft is reset, sitting on the ground the parts are larger than they are supposed to be. The plane flies normally but with larger Parts on the aircraft. I have only seen it a handful of times, and only with one particular aircraft AV and only in Multiplayer although there may be other times that it occurs, I just have not seen it. I have tried for about 2 hrs last night in various Multiplayer sessions to reproduce but i have not been able to. Since It was a couple months ago since the last time I saw it, the issue may have been fixed as far as I know. |
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#21
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That's not true, its a bug when the software is doing something its not suppose to. sometimes even just a description of whats happening can be very helpful. It might leads to others seeing the same thing and gathering more information, or it might be something that we have a good idea how to fix if we know whats happening.
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#22
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We get a lot of people here claiming that something is a bug, when it's really more their own lack of understanding... making them THINK something is errant when it is not.
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#23
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Yes. I would not have given the same reply to another person, for the reasons Opjose stated.
Like Opjose said, Brields will steer you wrong much more than he'll help. Last edited by jeffpn; 05-08-2012 at 05:59 PM. |
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#24
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OK
using the Eratix @ a 50% reduction in the visual scale all is fine @ 31% I am seeing all parts that break away from the fuse do indeed revert to 100% Upon spawn It always spawns with all parts at the correct size ( 31% or 50% ) I tried each size at least 30-40 times both tests were not done in MP
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“You cannot prevent the birds of sorrow from flying over your head, but you can prevent them from building nests in your hair.” ........ Chinese Proverb |
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#25
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A P-51 shooting at another P-51 is treason. A BF-109 shooting at a P-51 is a dogfight. |
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#26
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All I can say is I wish I had a $ for every "bug" reported here that wasn't
however I think this actually is one
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“You cannot prevent the birds of sorrow from flying over your head, but you can prevent them from building nests in your hair.” ........ Chinese Proverb |
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#27
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I wish I had a $ for every bit of misinformation posted.
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#28
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It might be because he doesn't know you.
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My Real Flight personal content website!!! forums.boof69rfmodels.com My EA link list |
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#29
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In this case while I haven't ever seen it myself I have seen screenshots that make me believe what he is saying is an actual bug. While rare I think it does exist.
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#30
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And you do?
Doubt it. Now, gentlemen, please stop arguing about whether I do or do not know what I am talking about. I hate to be the center of an argument. If any one knows for sure whether I post Bull-Crap without research or not, it's me. Different sources hold different information. We all know I have stopped using Wikipedia, so we won't have to worry about that.
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A P-51 shooting at another P-51 is treason. A BF-109 shooting at a P-51 is a dogfight. Last edited by brields; 05-11-2012 at 12:47 PM. |
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