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  #16  
Old 03-05-2012, 10:34 PM
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As for the subject of saving I normally only hit ctrl+s for an instant save to the current directory. I sometimes will ping pong saves between 2 separate files e.g. current project.max and current project_alt.max. This method has never failed me yet and as a matter of fact it has saved my butt a few times.
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  #17  
Old 03-05-2012, 10:35 PM
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I put a few more hours into the spitfire tonight.

The intake is in place and the radiators just needs to be reduced in size.





Lots more to learn!
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  #18  
Old 03-05-2012, 10:38 PM
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Just an FYI. You don't need to upload images to an alternate site. Just attach your images to your post. Look for the Manage Attachments button below the Submit reply button.
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  #19  
Old 03-05-2012, 11:35 PM
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Looking good.
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  #20  
Old 03-06-2012, 07:37 PM
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A few more hours.
Yes these minor changes take me hours!
Attached Images
File Type: jpg Spitfire 8.jpg (127.1 KB, 15 views)
File Type: jpg Spitfire 9.jpg (137.5 KB, 14 views)
File Type: jpg Spitfire 10.jpg (123.3 KB, 13 views)
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  #21  
Old 03-06-2012, 08:59 PM
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Really shaping up nicely though!
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  #22  
Old 03-06-2012, 09:36 PM
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Thanks all.

I'm now at the stage of trying to create an interior cockpit space and trying to create a canopy that could split and slide back. (not that I have any idea how that could work, yet)

I think I've just figured out my issue when trying to create the interior (wings junkers, method as suggested), I hadn't frozen the mirror. I can now see its one whole object after the freeze.
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File Type: jpg Spitfire 11.jpg (100.0 KB, 12 views)
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  #23  
Old 03-06-2012, 10:56 PM
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This is addictive!

Just the control surfaces left to cut out.
Then that's as far as I have learnt.

What's next?
Attached Images
File Type: jpg Spitfire 12.jpg (167.1 KB, 11 views)
File Type: jpg Spitfire 13.jpg (183.0 KB, 13 views)

Last edited by Jed_Sanders; 03-06-2012 at 11:00 PM.
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  #24  
Old 03-06-2012, 11:00 PM
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Mapping!!
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  #25  
Old 03-06-2012, 11:28 PM
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Nope!!!! Landing GEAR!!!!! Those wheels will eat LOTS of polys. I would od them first before you get too carried away with cockpit details.
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  #26  
Old 03-08-2012, 11:47 AM
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In my limited knowledge, im happy with model (my first attempt) and it all looks smooth-ish. I've cut out all the control surfaces, apart from trims, and the only thing I can see that's needed is the exhaust bulge and stacks.

I just need to work out how to hinge things together, like control surfaces, landing gear and wheels. Is this all done in wings?

Here's a screen grab from today's efforts.
Thanks to Boof for the seat! I've also seen a nice tail wheel in the parts bin.

Any constructive criticism is more than welcome.
Attached Images
File Type: jpg Spitfire 15.jpg (94.2 KB, 12 views)
File Type: jpg Spitfire 16.jpg (133.9 KB, 12 views)
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  #27  
Old 03-08-2012, 11:55 AM
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Wings can not assign pivots or hierarchy. Both are required for a RF model. Blender is a free program that can do that. 3DS Max does all that, too.
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  #28  
Old 03-08-2012, 12:00 PM
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Thanks Jeffpn, off to download and learn blender!
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  #29  
Old 03-08-2012, 12:11 PM
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Well, to be nitpicky.... your flaps should be split flaps. All MKs of spittys did not have full flaps.
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  #30  
Old 03-08-2012, 12:16 PM
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You will need this. First post has a setup tut that MUST be followed.

http://www.knifeedge.com/forums/showthread.php?t=28009
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