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  #1  
Old 08-05-2009, 07:23 PM
troym troym is offline
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Im updating my YF 31 on 3ds Max

What do you guys think?
Attached Images
File Type: jpg New YF 31 Top.jpg (36.3 KB, 50 views)
File Type: jpg New YF 31 front.jpg (35.8 KB, 39 views)
File Type: jpg New YF 31.jpg (33.5 KB, 41 views)
File Type: jpg New YF 31 Perspective 2.jpg (45.3 KB, 50 views)
File Type: jpg New yf32 bottom.jpg (40.5 KB, 27 views)
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  #2  
Old 08-05-2009, 08:43 PM
flip3d flip3d is offline
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Looks good. Is this designed from scratch?
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  #3  
Old 08-05-2009, 08:57 PM
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cameron cameron is offline
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that looks to be a cool plane, YF-31 you say, hmmm, well id prefer the older planes, mig 17, 21, vietman era planes, im not that intrested in future designed planes.

Good job on the 31
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  #4  
Old 08-05-2009, 09:02 PM
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Maj. Numbskully Maj. Numbskully is offline
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I think Troym's looks better....
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File Type: jpg ScreenShot003.jpg (65.8 KB, 59 views)
File Type: jpg ScreenShot002.jpg (116.9 KB, 30 views)
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  #5  
Old 08-05-2009, 09:12 PM
troym troym is offline
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Quote:
Originally Posted by flip3d
Looks good. Is this designed from scratch?
Yep it's from my older design i built on Maya. I hope to someday get it into Realflight. Thanks

Here is a side pick of the old Tomcat 2 from maya
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File Type: jpg tomcat2 side.jpg (117.9 KB, 57 views)
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  #6  
Old 08-05-2009, 09:14 PM
troym troym is offline
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Quote:
Originally Posted by cameron
that looks to be a cool plane, YF-31 you say, hmmm, well id prefer the older planes, mig 17, 21, vietman era planes, im not that intrested in future designed planes.

Good job on the 31
Thanks, Im a fan of the older fighters as well. My Fav of all time is still the F-14.
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  #7  
Old 08-06-2009, 07:39 PM
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Junkboy999 Junkboy999 is offline
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secound try

Hey Troy


Just remember to keep the main part separate as objects so they can be named as needed by real flight. Like the first thread.

http://knifeedge.com/forums/showthread.php?t=22811



Keep it under 20 , 000 poly's and it will need a Coll mesh
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  #8  
Old 08-06-2009, 08:07 PM
troym troym is offline
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Quote:
Originally Posted by Junkboy999
Hey Troy


Just remember to keep the main part separate as objects so they can be named as needed by real flight. Like the first thread.

http://knifeedge.com/forums/showthread.php?t=22811



Keep it under 20 , 000 poly's and it will need a Coll mesh
Ok, got em all separated and the model is only at 16 k Poly, All I need now is a Canopy , Landing Gear, Gear doors, air brake and the coll Mesh.

Do you like the update?
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  #9  
Old 08-06-2009, 08:57 PM
flip3d flip3d is offline
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Quote:
Originally Posted by troym
Yep it's from my older design i built on Maya. I hope to someday get it into Realflight. Thanks

Here is a side pick of the old Tomcat 2 from maya
Ok! I thought there were some Tomcat lines in there. And several other aircraft as well.
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  #10  
Old 08-07-2009, 01:00 AM
troym troym is offline
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Quote:
Originally Posted by flip3d
Ok! I thought there were some Tomcat lines in there. And several other aircraft as well.
Ya a few not intentionally though. Im gonna work on the model tomorrow, I'll post updates here.
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  #11  
Old 08-08-2009, 12:58 PM
troym troym is offline
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I separated all my parts and renamed them. I turned my symetry off and did all my mirrors and my poly count is only at 6,616 down from 16,000 with symetry turned on. now I need gear gear.
Attached Images
File Type: jpg YF 31 update.jpg (108.9 KB, 18 views)
File Type: jpg YF 31 Update 2.jpg (128.3 KB, 23 views)
File Type: jpg Canopy.jpg (89.7 KB, 13 views)

Last edited by troym; 08-08-2009 at 02:51 PM.
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  #12  
Old 08-11-2009, 04:56 PM
troym troym is offline
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Im Done except for linking the parts. Whoot! and Texture mapping
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File Type: jpg Finished per.jpg (104.6 KB, 31 views)
File Type: jpg Fin front.jpg (94.1 KB, 18 views)
File Type: jpg Fin side.jpg (95.0 KB, 18 views)
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  #13  
Old 08-11-2009, 06:15 PM
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HelimanCP2 HelimanCP2 is offline
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Looks pretty sick!! Looking foward to this one!
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  #14  
Old 08-13-2009, 12:38 AM
troym troym is offline
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Quote:
Originally Posted by HelimanCP2
Looks pretty sick!! Looking foward to this one!
Thank you
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  #15  
Old 08-13-2009, 06:36 AM
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Be sure your control surfaces and whatnot are centered or placed in the default position before you export to KEX. Looking pretty slick... I'm not usually one for jets but I'm interested in a flight or two.
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