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  #136  
Old 11-22-2019, 04:37 PM
uncle twist's Avatar
uncle twist uncle twist is offline
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Quote:
Originally Posted by PilotAt6 View Post
Thanks for all the links asj.
Thanks UT for getting this moving.

Got a lot of work to do now, just to get half as good as those providing models on this forum !!!
You`re welcome, I try to help where I can, you`ll find those tutes the most helpful in regards to modeling a plane for RF using 3ds MAX, simply because they`re aircraft oriented, but you`ll probably find other tutes (that aren`t aircraft oriented) helpful as well. good luck, and most of all be patient, there is a lot to learn using MAX, thus, the reason people model in wings (easier to learn) and finish off in MAX.
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  #137  
Old 11-23-2019, 10:59 AM
asj5547 asj5547 is offline
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I have been using Wings3D for modelling, yes it is easier to use than 3DSMax, but wings3d has some strange settings, like when setting up the model the tail points down the Z axis (not the nose) and when exporting you have to remember to swap the Y and Z axis for import into 3DSMAX.
I built one model with the nose down the Z axis in Wings3D and did not notice until I imported into MAX, of course it was completely unusable, had to start all over again.
So now I am learning to model in 3DSMAX to avoid such problems.
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  #138  
Old 11-23-2019, 12:29 PM
Donamy Donamy is offline
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AC3D doesn't have that problem, but learning MAX is the way to go.
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  #139  
Old 11-23-2019, 02:17 PM
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uncle twist uncle twist is offline
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Originally Posted by Donamy View Post
AC3D doesn't have that problem, but learning MAX is the way to go.
I would have to agree, MAX is the way to go Pilot, as for me, not being computer savvy at all ,I found it a little to intimidating for the grey matter in my head though it really is a great program for modeling, just stick with it.
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