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Old 11-16-2013, 11:05 PM
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Fun2av8RC Fun2av8RC is offline
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Join Date: Dec 2011
Location: Brandy Station, Virginia
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Creating 3-D Airports in RF 7

While preparing to create a new airport - I zoomed out 50 Miles (?) and noticed that when you zoom out far enough you begin to see what appears to be towns, rivers, industrial areas, etc. I found one spot just north east of the CMB Flying Field that looks like an industrial complex complete with a small town and railroad tracks. When I zoom in to investigate - the topography loses its definition and becomes flat.

They are one-dimensional as there this no depth to them. Trees are two-dimensional and appear intermixed with the one dimensional topography.

I have a couple of questions.

1) Just where in the world is this slice of geography that makes up the Real Flight World?

2) Is it possible to turn the one-dimensional areas into two-dimensions?

3) When scrolling for locations for a new airport - I sometimes loose my orientation. Is there anyway to get latitude/longitude references? They don't have to be real. Just some way to relocate a spot or location. I know you can drop a pilot / plane spawn and get back to that spot. I'm just wondering if there is a way to find a location using coordinates of some kind.
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File Type: jpg RealFlight Industrial Area Example.jpg (87.1 KB, 37 views)
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