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Old 12-01-2012, 10:03 PM
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Question Separated parts disappear into the ground

Finishing up the last few minor items on the Orca (hopefully it will be posted in a day or so), and have a question.

Parts that have broken off disappear below the ground (some times with a little dramatic spinning on end first), as do parts of the wing even after a normal landing.
The collision meshes are named correctly as far as I know, as the plane really sank until they were added!.

Is there a setting that needs to be changed?
Wheels don't seem to this-- are they a special case?

The first picture is where the separated wing eventually disappeared, with some of the black trim still staying above ground.

Thanks!
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File Type: jpg ScreenShot1354410532.jpg (289.2 KB, 13 views)
File Type: jpg ScreenShot1354410938.jpg (264.5 KB, 13 views)
File Type: jpg Collision question.jpg (297.8 KB, 8 views)
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Old 12-01-2012, 10:04 PM
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Those are probably parts without a C-Mesh directly linked to them
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Old 12-01-2012, 10:06 PM
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I had a thread about this issue myself once. I came to the conclusion that that will happen, and there's not a lot you can do about it. It seems to happen more the smaller the model is. It happens to KE's models, too. It has something to do with the surface of the airport that the part lays on. It happens more in grass than on pavement.
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Old 12-01-2012, 10:14 PM
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I can remember seeing that in RF ...all the way back to forever
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Old 12-01-2012, 10:39 PM
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Thanks guys.


The way a separated piece spins on end brings to mind the thought if it is in any way pivot related, as when some of those are wrong the plane can be really unstable right after loading.

Doug,
The only other parts are inside the fuselage, so they would be covered by the fuse C-mesh, true? The word is this has a history in RF, but your comment is good as perhaps another problem might be encountered on a future build where such a link has been overlooked, and your post is a reminder to check that.
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Old 12-01-2012, 10:42 PM
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There's nothing wrong with your CMesh hierarchy as I see it. As far as I know, this is an unavoidable problem. Like I said, it affects KE's models, too. I don't think there's anything you can do about it, short of making your model bigger.
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Old 12-01-2012, 10:58 PM
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http://www.knifeedge.com/forums/show...ink#post202203
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Old 12-01-2012, 11:09 PM
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Thanks Jeff.
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Old 12-01-2012, 11:38 PM
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Actually the solution is simple - Don't crash
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Old 12-01-2012, 11:48 PM
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And the solution in turn for that is never fly!

Sure, like that's going to happen!
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