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  #91  
Old 12-07-2012, 05:54 PM
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Boof69 Boof69 is offline
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Originally Posted by noah410 View Post
Thanks. I'm gonna get that for now.
Direct all your questions to jeffpn and/or dhk79. They know their stuff in Wings3D.
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  #92  
Old 12-07-2012, 06:27 PM
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....And the Best Design Software for RF6 award goes to.......

!!! W I N G S 3 D!!!
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Move along, nothing to see here.....
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  #93  
Old 12-07-2012, 06:35 PM
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Originally Posted by phrank View Post
....And the Best Design Software for RF6 award goes to.......

!!! W I N G S 3 D!!!

Well I have 3ds too. I'm just gonna use them for regular designing for now. I'm making a uav in real life. It's called the panther.
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  #94  
Old 12-07-2012, 06:44 PM
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You would learn faster if you focused on one 3D making program?
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  #95  
Old 12-07-2012, 07:07 PM
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Wow, I actually feel a little dumber after reading this entire thread!

Like Doug, I only used wings3D (like he mentions, it was basically all that was freely available when I started modeling......plus the fact that I learned from Doug)

In wings3D I would only do the actual 3D modeling. Once that was finished I would export the finished model into 3dsMax to:

~Name parts properly
~Do hierarchy of all the parts
~Do pivots
~Map for paint
~Export to Real Flight

I can't recall ever having a problem swapping between the software (wings3D & 3dsMax) I did have some export problems out of Max into RF.....but that didn't involve winds3D

With that said: IF a person with ZERO 3D modeling experiece were to start out today, the obvious choice would be to work solely with 3dsMax. With that said, I'd personally never switch from the way I learned and sucessfully did it numerous times.

Lastly, since I'm in the holiday spirit.....cookies and ice cream for everyone on me!
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