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Old 12-19-2012, 07:38 AM
bosshawg's Avatar
bosshawg bosshawg is offline
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Join Date: Dec 2007
Location: Norfolk,England
Posts: 76
Exclamation Fyi

So Long as your File is saved as Legacy Mesh Format{SaveAs.jpg} and it isnt a
mess of Ngon nastiness there are few if any problems bringing .blend files from
2.64 to 2.49b
Just checked with 2.64 and i can export without doing any
changes{ExportMetric2.49b.jpg}
*(For recent builds Textured Faces must be enabled in Edit Mode 4 proper display
of UV's in 2.49b)

In Object Mode For All Textured Objects Click Shaded Draw Type{see
Oject(F7).jpg}
In Edit Mode Using Face Selection Click on a UV Face,then Press "a" to Select
All Faces Click Tex & Alpha Buttons and then Press Copy active UV's Buttons in
the 'Texture Face' Panel{see Editing(F9).jpg}.Proper Display of Textures should
B Resumed

Python Does Not Need 2B Installed for a successful kex export,If Rayvels script
is properly installed/configured.
Attached Images
File Type: jpg SaveAs.jpg (75.7 KB, 16 views)
File Type: jpg ExportMetric2.49b.jpg (104.8 KB, 19 views)
File Type: jpg Object(F7).jpg (85.5 KB, 14 views)
File Type: jpg Editing(F9).jpg (125.7 KB, 15 views)
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Last edited by bosshawg; 01-02-2013 at 05:46 AM. Reason: Spelling
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