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#1
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Custom Ap Objects Repository Only
Not sure just how well this'll fly (no pun intended) but I figured it was worth a try
You know..."Nothing ventured nothing gained'' In case some of you talented 3D modelers would like to share any KEX files of Custom Airport Objects for forum members to Download and use in their custom Airports This thread is for POSTING and Downloading Zipped KEX RFX Custom Airport Object files ONLY. Large files may be renamed as an RFX to allow posting, but please note the name change in your comments. To REQUEST a Custom Airport Object or ASK any Questions Please post your QUESTION/REQUEST HERE: http://www.knifeedge.com/forums/show...410#post171410 To find more Custom AP Objects that are not Here in the Repository please see post#10 below NOTE to RF users/forum members who DL and use any file from this repository in one of your Custom APs .....It is customary and only Fair to give credit where credit is due ...Please Acknowledge the Custom Airport Object's Creator when ever you use their object in one of your Custom APs , If you post that AP at the Swap Page. How to download and open a .zip.RFX file from this thread NOTE: unless you have previously done so .....Make SURE that in the Windows “Folder Options" (in the Control Panel) to Show all file extensions , they are hidden in Windows by Default (in Folder Options under "View" UN-check : "Hide extensions for known file types" ) 1) Click the .zip.RFX file in the post that contains the Object file you wish to DL.... some browsers will only let you DL a php Att. when you do this .......if yours does ...right click the file instead and choose "Save link as" 2) If you are using G5 save the file in this location: My Documents\RealFlightG5\Scenery\AirportObjects OR If you are using G4.0/4.5 save the file to this location: My Documents\RealFlightG4\Scenery\AirportObjects 3) Then depending on what version you are using GO TO the: My Documents\RealFlightG5\Scenery\AirportObjects folder OR: My Documents\RealFlightG4\Scenery\AirportObjects folder Look for a .zip.RFX file with the same name as the object that you DL’d and Saved It will look like this example: ?Objectname.zip.RFX 4) Then right Click the file and choose “RENAME” 5) Change the name by removing the last part of the extension (.RFX) So that is looks like this : ?Objectname.zip Doing this will change the file into a conventional .zip folder 6) Then un-zip(extract) the file by Right clicking the zipped folder once and choose “Extract All” this will open the Extraction Wizard .....click “NEXT" ...then click “Next” again ...and then click “FINISH” Your new AP Object should Appear in the RF AP Editor’s “Object Pallet” for use in any AP you wish If this takes off (ok this time the pun was intended ) maybe it can also be made into a sticky (thanks dhk79 for your help)
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“You cannot prevent the birds of sorrow from flying over your head, but you can prevent them from building nests in your hair.” ........ Chinese Proverb Last edited by Maj. Numbskully; 08-15-2010 at 02:16 PM. |
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#2
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Here I'll start the ball off rolling... Err flying.
These are my non-static T-34 objects. The files have been renamed with RFX extensions to allow them to be posted. Remove the ".RFX" and unzip the files to My Documents\RealFlight G5\Scenery\AirportObjects. When you use these, don't forget to give them some altitude. Especially the dodging one, or you'll find it diving into the ground.
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- Knowing why ten things will not work is more important than not knowing why one does.Doug's Project List |
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#3
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I've recieved a special request to create some static military aircraft for use in a custom airport. So I have converted six of my planes into dynamic objects (you can crash into them).
The files have been renamed with RFX extensions to allow them to be posted. Remove the ".RFX" and unzip the files to My Documents\RealFlight G5\Scenery\AirportObjects. Note that these first two have high-resolution bitmaps, they will take a while for the DDS files to be created the first time they are used.
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- Knowing why ten things will not work is more important than not knowing why one does.Doug's Project List Last edited by dhk79; 02-24-2010 at 10:36 PM. |
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#4
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Again the files have been renamed with RFX extensions to allow them to be posted. Remove the ".RFX" and unzip the files to My Documents\RealFlight G5\Scenery\AirportObjects.
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- Knowing why ten things will not work is more important than not knowing why one does.Doug's Project List |
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#5
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Once again the files have been renamed with RFX extensions to allow them to be posted. Remove the ".RFX" and unzip the files to My Documents\RealFlight G5\Scenery\AirportObjects.
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- Knowing why ten things will not work is more important than not knowing why one does.Doug's Project List |
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#6
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....
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It's a simulator, not a video game! err.... umm.... Last edited by Kmot; 02-25-2010 at 12:15 PM. |
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#7
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Alright, I guess I should add a couple of show planes too. Same installation instructions apply.
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- Knowing why ten things will not work is more important than not knowing why one does.Doug's Project List |
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#8
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Having problems downloading or opening .zip.RFX files from this thread? See Instructions in post #1
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“You cannot prevent the birds of sorrow from flying over your head, but you can prevent them from building nests in your hair.” ........ Chinese Proverb Last edited by Maj. Numbskully; 02-26-2010 at 05:31 PM. |
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#9
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Here's the requested Tiger Tank.
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- Knowing why ten things will not work is more important than not knowing why one does.Doug's Project List |
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#10
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If you go to the Swap Page and type in the Search: Airport Objects
( I tried ....but I can't post a link )It will show you a list of AP's that contain Custom AP Objects within them (Some that are not here in the Repository) DL and Import the AP (in the usual manner) that has an object in it that you would like to use elsewhere If you click on the blue file name it will show you in the files description the Custom AP Objects included in that AP (and may even show them in the preview or thumbnail) It will also give information if certain Versions(G?) , Add-ons or Ex.Packs are required Once you DL and import the AP the Custom AP Object will show in the AP editor's Object Pallet for you to use in any AP you want.
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“You cannot prevent the birds of sorrow from flying over your head, but you can prevent them from building nests in your hair.” ........ Chinese Proverb Last edited by Maj. Numbskully; 03-04-2010 at 01:27 PM. |
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#11
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Click on Organize.
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#12
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Quote:
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#13
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Thanks for usefull instructions for downloading and opening files from here. I have some custom airport objects I would like to contribute but don't know how to post them, with pictures. Thanks
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#14
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Hey Helihemi
Here is that modern Tower. It is the New one at Edinburgh Scotland. It is a ZIP file. Take the " . RFX " off the end of the name. Unzip it and place both the .kex and the TGA file in to the same folder and use the instruction that Maj Numb post in the first post.
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Terry Junkboy999 The dumb Thumb When in doubt RTFM = Read The reFerence Manual I'm serious this is the manual click the link
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#15
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Dumb question. If we go to: simulation/manage user files/ airport objects, the Copy and Export are grayed out, Why? Is this something that has gotten broken or has it always been like that? That seems like the perfect place to export a custom airport object from, airplanes and airports work.
Last edited by td9cowboy; 06-20-2010 at 06:30 PM. |
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