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  #16  
Old 05-22-2011, 05:09 PM
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Quote:
Originally Posted by a4magic
so i would have to put it in the spinner, but what object would i select ?
I read it once
Read it a few more times, it's important.
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  #17  
Old 05-22-2011, 05:16 PM
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ok thanks

Last edited by a4magic; 05-22-2011 at 05:31 PM.
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  #18  
Old 05-22-2011, 05:17 PM
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Sure, you're welcome. That's what I'm here for.
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  #19  
Old 05-22-2011, 05:35 PM
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somthing the tutorial didnt cover is, what if it is dual vertical stablizers. would it be ~CS_RMVS and ~CS_LMVS ?
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  #20  
Old 05-22-2011, 05:37 PM
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That'd work.
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  #21  
Old 05-22-2011, 05:50 PM
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ok so i think i have everything renamed right (so far)
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  #22  
Old 05-22-2011, 05:52 PM
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Or not. You are confusing material names with object names.

Last edited by jeffpn; 05-22-2011 at 05:53 PM. Reason: Oops. You weren't actually asking a question, or asking for help.
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  #23  
Old 05-22-2011, 05:56 PM
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than what should the canopy be called?
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  #24  
Old 05-22-2011, 06:21 PM
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with the wing it actually is starting to look like a shrike!
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  #25  
Old 05-22-2011, 06:22 PM
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Quote:
Originally Posted by a4magic
than what should the canopy be called?
Okay, you got me on that one. If that long name is what you want to call your canopy, it will work.
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  #26  
Old 05-22-2011, 06:32 PM
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Quote:
Originally Posted by jeffpn
Okay, you got me on that one. If that long name is what you want to call your canopy, it will work.
NO i meant what is the propoer name
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  #27  
Old 05-22-2011, 06:36 PM
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Whatever you want it to be. My canopy is usually combined with the fuselage, so it wouldn't have it's own name.

And great job!
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  #28  
Old 05-22-2011, 07:14 PM
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just detail and control surfaces left and then mapping!
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  #29  
Old 05-22-2011, 08:18 PM
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Left aileron done
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  #30  
Old 05-22-2011, 08:24 PM
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Wouldn't that mean the right aileron is done?
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