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  #16  
Old 01-12-2016, 10:47 AM
12oclockhigh 12oclockhigh is offline
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I think that the proportions of the smaller thrusters are more stream lined and look better to make the point of the pig flying. I am not fond of the pigs pigment. I would use a more piggy pigment.
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  #17  
Old 01-12-2016, 02:33 PM
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I DON'T have a 3d model of the pig. It is currently only in Lego digital designer and it does not have an exporter for a 3ds, max, wings, etc. files. I am at school right now I will check on the color choices.

Edit: the color choices are what you see and white
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Last edited by legoman; 01-12-2016 at 05:27 PM. Reason: added color choices
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  #18  
Old 01-12-2016, 07:38 PM
12oclockhigh 12oclockhigh is offline
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so much for my attempt at levity.
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  #19  
Old 01-13-2016, 10:44 PM
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If you can make an An-225, I don't think a flying lego pig would be too hard, but your the 3dMax expert, not me as all I can do is edit the sizes of planes
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  #20  
Old 01-13-2016, 11:34 PM
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Originally Posted by DangerZone View Post
If you can make an An-225, I don't think a flying lego pig would be too hard, but your the 3dMax expert, not me as all I can do is edit the sizes of planes
I`m not an expert in Max either DZ, (I have used it though) but trust me, modeling the pig wouldn't be as easy as it might seem, unless you went down to a bare bones image of a pig. I`d love to see the pig. BUT, I`d much rather see his current projects come to fruition.. Just so you know, if Legoman doesn't have 3D image to load into Max, it would be a very hard project to take on.
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Last edited by uncle twist; 01-13-2016 at 11:38 PM.
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  #21  
Old 01-14-2016, 05:09 PM
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Just so it is clear I am not really interested in my avatar flying.

If I where going to do something it would be a lego model rocket with a model rocket motor(s) strapped on it. Or a simple 10 or 20 brick hand launched (brick) airplane that you just threw as far as you could then went and picked it up and repeated the process.
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  #22  
Old 01-14-2016, 07:26 PM
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How 'bout you make a special pig color scheme for the An-225 along with a real color scheme
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  #23  
Old 01-14-2016, 08:07 PM
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How 'bout you make a special pig color scheme for the An-225 along with a real color scheme
DZ, I think Legoman made it pretty clear, nothing is going to happen with anything related to the pig. Time to put it to rest, or in the frying pan..
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  #24  
Old 01-15-2016, 12:15 AM
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One day little piggy you will fly, one day
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File Type: jpg When-Pigs-Fly--16147.jpg (110.5 KB, 5 views)
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  #25  
Old 02-25-2016, 11:47 AM
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Man, trying to make 32 decent looking wheels for less than 10-11k triangles total is hard.
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  #26  
Old 03-03-2016, 02:26 PM
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Put the wheels on today with some placeholder landing gears. I'm going to have to figure out the axis of pivot for springy round steel. I thought the springy round steel was sprung around the pitch axis. Springy retract was the axis from the tire's pivot to its parent's pivot. And springy alum and carbon were around the roll axis. The last three are doing what I though they would do, but not the round steel. It seems to be rotating around the axis of the landing gear.

Any way the triangle count minus the nacelles 14178. I can probably reduce it by pulling a few rings out of the wheels, since they are only 4-4.3 inches in diameter (steering-mains). With the nacelles 27990
Attached Images
File Type: jpg an-225 build 04.jpg (38.2 KB, 8 views)
File Type: jpg an-225 build 05.jpg (11.8 KB, 8 views)
File Type: jpg an-225 build 06.jpg (9.5 KB, 5 views)
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Last edited by legoman; 03-03-2016 at 02:28 PM. Reason: add more counts
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  #27  
Old 03-03-2016, 06:16 PM
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So many wheels!!!
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  #28  
Old 03-03-2016, 07:09 PM
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So many wheels!!!
Yup. 32 to be exact. I'd hate to have to pay the bill for a new set.
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  #29  
Old 03-03-2016, 09:19 PM
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Álvaro Torrubia Álvaro Torrubia is offline
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It looks great legoman! Antonov 225 is one of my favourite planes.
Will it open the cargo door as indeed?
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  #30  
Old 03-03-2016, 09:42 PM
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Originally Posted by Álvaro Torrubia View Post
It looks great legoman! Antonov 225 is one of my favourite planes.
Will it open the cargo door as indeed?
Right now it is not planned as moving noses and fuse internal make physics tuning harder. Also the poly count is rather intrusive to detail at 27k.
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