Cool deal.. I can wait!A quick update to let you guys know that the RF-X update that goes along with the new Vehicle Editor is out now as a public beta. The editor beta is coming very soon!
As you've seen, the new poly limit is 5x the old one: 135,000 triangles!
To answer a couple questions I saw that might have been in another thread:
Multiple textures are not supported at this time. It's something we're still working on and hope to support a little later.
Custom sound profiles, propellers, and heli blades are all supported.
I closed the door a little too firmly on the idea of an airport editor. It is more accurate to say that we don't have a tool we can share with users right now, and support for custom vehicles is our current focus, but the ability to create and edit airports is also something we would like to offer at some point.
theluthier, airports from previous versions of RealFlight are not importable at this time.
12oclockhigh, I will file a feature request case for the idea of a heli training layout.
As far as what kinds of airports exist, they cover things like updated versions of Flight School and Joe's Garage, an FPV racing course, R/C fields, mountainous terrains, and slope soaring sites.
I suggest visiting http://realflight.com/products/rfx/gpmz4540.php and clicking the Aircraft and Flying Sites tabs for more info. The site has been updated with high resolution preview images.[/QUOTE
I'm still waiting....